/// @description Insert description here
// You can write your code in this editor
draw_sprite_ext(sprite_index,image_index,image_xscale==1 ? x:x+128,y,image_xscale,image_yscale,image_angle,image_blend,image_alpha);
//debug
var xFollow = objPlayer.x;
var yFollow = objPlayer.y;
xFollow = floor(xFollow/view_wport[0])*view_wport[0];
yFollow = floor(yFollow/view_hport[0])*view_hport[0];
draw_set_color(c_red);
//draw_rectangle(xFollow+32,yFollow+32,xFollow+640-32-(200-hp)*(640-32)/200,yFollow+64,0);
//draw_text(xstart,ystart-128,blood);
//draw_text(xstart+64,ystart-128,temvar[? "point"]);
//draw_text(xstart-64,ystart-128,hp);